Property Seed
- Namespace
- PaintDotNet.Effects.Gpu
- Assembly
- PaintDotNet.Effects.Gpu.dll
Seed
Specifies the seed that the per-tile random values are generated from. The default value is 0.
public EffectPropertyAccessor<uint> Seed { get; }
Property Value
Remarks
A given seed always produces the same mosaic rendering output.