Table of Contents

Property Seed

Namespace
PaintDotNet.Effects.Gpu
Assembly
PaintDotNet.Effects.Gpu.dll

Seed

Specifies the seed that the per-tile random values are generated from. The default value is 0.

public EffectPropertyAccessor<uint> Seed { get; }

Property Value

EffectPropertyAccessor<uint>

Remarks

A given seed always produces the same mosaic rendering output.