Table of Contents

Struct Matrix4x3Float

Namespace
PaintDotNet.Rendering
Assembly
PaintDotNet.Primitives.dll
[TypeConverter(typeof(ParsableTypeConverter<Matrix4x3Float>))]
[ValueSerializer(typeof(ParsableValueSerializer<Matrix4x3Float>))]
public struct Matrix4x3Float : IEquatable<Matrix4x3Float>, IFormattable, IParsable<Matrix4x3Float>
Implements
Inherited Members

Constructors

Matrix4x3Float(float, float, float, float, float, float, float, float, float, float, float, float)

Properties

BoxedIdentity
Identity
IsFinite
IsIdentity
this[int, int]
M11
M12
M13
M21
M22
M23
M31
M32
M33
M41
M42
M43
NaN

Methods

Equals(Matrix4x3Float)
Equals(in Matrix4x3Float)
Equals(object?)
GetHashCode()
Parse(string)
ToString()
ToString(IFormatProvider?)
ToString(string?, IFormatProvider?)
TryParse(string?, out Matrix4x3Float)

Operators

operator ==(in Matrix4x3Float, in Matrix4x3Float)
explicit operator Matrix4x3Float(in Matrix4x3Double)
operator !=(in Matrix4x3Float, in Matrix4x3Float)

Explicit Interface Implementations

Parse(string, IFormatProvider?)
TryParse(string?, IFormatProvider?, out Matrix4x3Float)