Table of Contents

Struct Matrix4x3Float

Namespace
PaintDotNet.Rendering
Assembly
PaintDotNet.Primitives.dll
[TypeConverter(typeof(ParsableTypeConverter<Matrix4x3Float>))]
[ValueSerializer(typeof(ParsableValueSerializer<Matrix4x3Float>))]
public struct Matrix4x3Float : IEquatable<Matrix4x3Float>, IFormattable, IParsable<Matrix4x3Float>
Implements
Inherited Members

Constructors

Matrix4x3Float(float, float, float, float, float, float, float, float, float, float, float, float)

Properties

BoxedIdentity
Identity
IsFinite
IsIdentity
M11
M12
M13
M21
M22
M23
M31
M32
M33
M41
M42
M43
NaN

Methods

Equals(Matrix4x3Float)
Equals(in Matrix4x3Float)
Equals(object?)
GetHashCode()
Parse(string)
ToString()
ToString(IFormatProvider?)
ToString(string?, IFormatProvider?)
TryParse(string?, out Matrix4x3Float)

Operators

operator ==(in Matrix4x3Float, in Matrix4x3Float)
explicit operator Matrix4x3Float(in Matrix4x3Double)
operator !=(in Matrix4x3Float, in Matrix4x3Float)

Explicit Interface Implementations

Parse(string, IFormatProvider?)
TryParse(string?, IFormatProvider?, out Matrix4x3Float)