Table of Contents

Class AtlasEffect

Namespace
PaintDotNet.Direct2D1.Effects
Assembly
PaintDotNet.Windows.Core.dll

You can use this effect to output a portion of an image but retain the region outside of the portion for use in subsequent operations. The atlas effect is useful if you want to load a large image made up of many smaller images, such as various frames of a sprite.

For more information, see Atlas effect

public sealed class AtlasEffect : DeviceEffect<AtlasEffect.Props>, ISerializable, IDeviceEffect, IDeviceImage, IDirect2DResource, IFactoryProperty, IDeviceEffectProperties, IObjectRef, IIsDisposed, IDisposable, IInternalImpl
Inheritance
AtlasEffect
Implements
Inherited Members
Extension Methods

Constructors

AtlasEffect(IDeviceEffectFactory)
AtlasEffect(IDeviceEffectFactory, IDeviceImage, RectFloat, RectFloat)