Class AtlasEffect
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Core.dll
You can use this effect to output a portion of an image but retain the region outside of the
portion for use in subsequent operations. The atlas effect is useful if you want to load a
large image made up of many smaller images, such as various frames of a sprite.
For more information, see Atlas effect
public sealed class AtlasEffect : DeviceEffect<AtlasEffect.Props>, ISerializable, IDeviceEffect, IDeviceImage, IDirect2DResource, IFactoryProperty, IDeviceEffectProperties, IObjectRef, IIsDisposed, IDisposable, IInternalImpl
- Inheritance
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AtlasEffect
- Implements
- Inherited Members
- Extension Methods