Class DistantDiffuseEffect
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Core.dll
Use the distant-diffuse lighting effect to create an image that appears to be a non-reflective surface with where
the light source appears to be coming from a long distance (like the sun or overhead lights) and the light is
scattered in all directions. This effect uses the alpha channel as a height map and lights the image with a distant
light source.
The color of the output bitmap is a result of light color, light position, and the surface geometry of the image.
The alpha channel output for each pixel with diffuse lighting is always 1.0.
For more information, see Distant-diffuse lighting effect
public sealed class DistantDiffuseEffect : DeviceEffect<DistantDiffuseEffect.Props>, ISerializable, IDeviceEffect, IDeviceImage, IDirect2DResource, IFactoryProperty, IDeviceEffectProperties, IObjectRef, IIsDisposed, IDisposable, IInternalImpl
- Inheritance
-
DistantDiffuseEffect
- Implements
- Inherited Members
- Extension Methods