Class ScenePositionEffect
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Framework.dll
An effect whose output at each location is the scene position. This can be useful for sample map
effects that take a sample map as input, and produce a sample map as an output. If this effect
is plugged into the SampleMapRenderer as the SampleMap input, the output will be the same as
the Input image.
The scene position enumerates center-of-pixel offsets, such as { x = 0.5, y = 0.5 }
,
instead of whole-integer offsets, such as { x = 0, y = 0 }
. If you prefer to have
whole-integer offsets, pass the output of this effect to an HlslUnaryFunctionEffect
with the Function
property set to Floor.
public sealed class ScenePositionEffect : CustomEffect<ScenePositionEffect.Props>, ISerializable, IDeviceEffect, IDeviceImage, IDirect2DResource, IFactoryProperty, IDeviceEffectProperties, IObjectRef, IIsDisposed, IDisposable, IInternalImpl
- Inheritance
-
ScenePositionEffect
- Implements
- Inherited Members