Class Transform3DEffect
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Core.dll
Use the 3D transform effect to apply an arbitrary 4x4 transform matrix to an image.
This effect applies the matrix (M) you provide to the corner vertices of the source:
image([ x y z 1 ])
using this calculation:
[ xr yr zr 1 ] = [ x y z 1 ] * M
For more information, see 3D transform effect
public sealed class Transform3DEffect : DeviceEffect<Transform3DEffect.Props>, ISerializable, IDeviceEffect, IDeviceImage, IDirect2DResource, IFactoryProperty, IDeviceEffectProperties, IObjectRef, IIsDisposed, IDisposable, IInternalImpl
- Inheritance
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Transform3DEffect
- Implements
- Inherited Members
- Extension Methods