Method CreateMesh
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.dll
CreateMesh()
Create a mesh that uses triangles to describe a shape.
IDeviceMesh CreateMesh()
Returns
- IDeviceMesh
The new mesh object.
Remarks
To populate a mesh, use the Open() method to obtain an ITessellationSink. The sink
may be filled with triangles manually, or by using the Tessellate(ITessellationSink, in Matrix3x2Float?, float?) method.
To draw the mesh, use the device context's FillMesh(IDeviceMesh, IDeviceBrush) method.