Table of Contents

Class PdnFrostedGlassEffect.Props

Namespace
PaintDotNet.Effects.Gpu
Assembly
PaintDotNet.Effects.Gpu.dll
public sealed class PdnFrostedGlassEffect.Props : PdnDistortionEffect.Props<PdnFrostedGlassEffect>
Inheritance
PdnFrostedGlassEffect.Props
Inherited Members

Properties

Category

The category of the effect.

Description

The description of the effect.

DiffusionExponent

The exponent used when calculating the scatter radius.
A value of 1 will evenly distribute scattering in the ring between the min and max radius. Smaller values will prefer distribution closer to the min radius, while larger values will prefer distribution closer to the max radius.
The range is [0.01, 3.0], the default is 1.

DisplayName

The name of the effect.

MaxScatterRadius

Gets or sets the maximum scatter radius, in pixels. The range is [0, 500]. The default is 0.

MinScatterRadius

Gets or sets the minimum scatter radius, in pixels. The range is [0, 500]. The default is 0.

Quality

Defines the smoothness of the frosted glass effect, which determines the number of samples taken.
The range is [1, 8]. The default value is 2.

Seed

Gets or sets a seed for random number generation.

SeedInstance

Gets or sets a seed for random number generation. The default value is auto-generated at instantiation time.